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See Also:
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the Peachgrove Peach Grove
The Environment
- capabilities (staff and students)
- Staff gaining confidence but many still resisting integration of ICT into their programmes because of ICT anxiety
- resources (and resourcing)
- Hardware = one eMac/iMac in each classroom, suite of 17 eMacs, suite of 18 HP desktops, pod of 10 iBook laptops in the budget for 2006.
3 servers at present. Mac server Powermac G4, Windows server HP Proliant ML350, Proxy server HP Compaq DX6100. Terminal server in budget for 2006.
- security, firewall
- Campus net for ISP, web filtering, email filtering
ADSL 1Mbps 10Gb per month
Firewall on Windows server MS ISA 2004
- multi-media, publishing, authoring
- existing web-site
- Built using Ultranet1
. Hosted at Peachgrove.
- pedagogy - learning models [see "INQUIRY" models], tools to be integrated into activities with a purpose, rubrics/examples for students to use as a means for directing them and illustrating clearly what is expected. self/peer/teacher evaluation tools. Questioning and critical/higher order thinking skills to be incorporated.
- partnerships (feed schools/resources/MOE)
- ICT PD Cluster contract with the MOE
Riverside Cluster
In the 2nd year of a 3 year contract
- IT use: learning, assessment, fun, exposure? Our kids have grown up in an ITC rich environment. Some form of gaming could make an ideal tool.
- As a teaching and learning tool ideally
Still being used as a stand alone skill by some teachers
Goal = just like something in their pencil case
Principles
- nail some quick-kills
- simple tech maintenance/administration
- minimal h/w requriements
- scaleability (one class initially)
- easy of use (student capability)
- one interface rules-em-all
Issues
- publically accessable - Passworded accessibility over https
- multi-media/video/audio
- multi-linguialism
- ERO requirements/attitude
- competition
- IT uptake in education
- teacher education in IT
- integrating existing resources
- information flow (homepage announcements/none for dec)
Existing tools with useful approaches
JavaScript games
See Also: Notes Index
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